Asset Texturing projects provide an artist-friendly layer-based approach to creating textures for your assets. Layering is procedural and non-destructive, which means that if you change your asset it will not break your texturing. This allows for the creation of a project that can texture an entire class of assets while using the intuitive and fine-tuned experience of InstaMAT's layering UI.
Learn how to start texturing your assets with the powerful and procedural capabilities of InstaMAT's layering UI:
Unlock immense creative freedom with InstaMAT's GPU-powered procedural painting engine:
Paint Projector
to project materials and details onto the surface of a mesh. InstaMAT's Asset Texturing projects bring procedural capabilities to a layer-based approach. Learn how to take advantage of these capabilities with the following articles:
Discover industry-redefining workflows that take advantage of InstaMAT’s layering capabilities: