The Paint Projector, located in the Viewport toolbar, can be used to project a material or an image onto the surface of a mesh. This can be useful when wanting to add additional texturing details or to help cover seams.
To learn more about painting in InstaMAT Studio and how to create brush layers, please read our article on how to Get Started with Painting.
The projection area can be translated, rotated, and scaled using the W, E, and R keys.
To reset the projection area, click the Projection Reset button in the viewport toolbar.
The Paint Projector is able to tile the projected image across its original bounds. This can be disabled by clamping the projection image using the Projection Clamp button in the viewport toolbar.
The following are three example methods of how to use projection painting.
The Paint Projector can be used with a Multi-Channel Brush layer to apply texture information like a stencil.
Multi-Channel Brush layer and supply the base color with an element or image that contains alpha information.Paint Projector in the viewport toolbar. As your brush hovers over the asset in the Viewport, an overlay will appear displaying the base color channel of the Multi-Channel Brush layer.To hide the overlay, press Escape to deselect the paint layer.
Alternatively, a decal could be used. Decals provide additional procedural functionality by being able to adjust their location and properties at any time.

Using the Paint Projector with an Element Brush layer is a great way to apply materials across seams and corners on objects.
Element Brush layer and select the material to apply to the asset.Paint Projector in the viewport toolbar. As your brush hovers over the asset in the viewport, an overlay will appear of the chosen material.
The Paint Projector can be used with the Mesh Mask Painting mask to apply texturing details to an asset with some additional procedural functionality. Painting with a mask makes it possible to adjust layer channel information after paint strokes are applied.
Multi-Channel Layer, Element Layer, or a Layer Group.Add Mask button either below the Layer Stack or in the main toolbar. From the popup menu, choose Mesh Mask Painting if it is in your favorites. If it is not in your favorites, choose Pick from library... to locate it using the Resource Picker panel.Layer Stack and provide an element or an image with grayscale information under the Output section below at the bottom of the Layer Channels panel.Paint Projector in the viewport toolbar. As your brush hovers over the asset in the Viewport, an overlay will appear displaying the output image provided.Use the
Projection Rotationbutton in the viewport toolbar, to rotate the projection overlay.
To learn more about InstaMAT's collection of procedural masks, please read our dedicated article on masks.
