The Paint Projector
, located in the Viewport toolbar, can be used to project a material or an image onto the surface of a mesh. This can be useful when wanting to add additional texturing details or to help cover seams.
To learn more about painting in InstaMAT Studio and how to create brush layers, please read our article on how to Get Started with Painting.
The following are three example methods of how to use projection painting.
The Paint Projector
can be used with a Multi-Channel Brush
layer to apply texture information like a stencil.
Multi-Channel Brush
layer and supply the base color with an element or image that contains alpha information.Paint Projector
in the Viewport
toolbar. As your brush hovers over the asset in the Viewport
, an overlay will appear displaying the base color channel of the Multi-Channel Brush
layer.Viewport's
camera to position the opaque area of the base color overlay over the area you would like to cover on the mesh.To hide the overlay, press Escape to deselect the paint layer.
Alternatively, a decal could be used. Decals provide additional procedural functionality by being able to adjust their location and properties at any time.
Using the Paint Projector
with an Element Brush
layer is a great way to apply materials across seams and corners on objects.
Element Brush
layer and select the material to apply to the asset.Paint Projector
in the Viewport
toolbar. As your brush hovers over the asset in the Viewport
, an overlay will appear of the chosen material.The Paint Projector
can be used with the Mesh Mask Painting
mask to apply texturing details to an asset with some additional procedural functionality. Painting with a mask makes it possible to adjust layer channel information after paint strokes are applied.
Multi-Channel Layer
, Element Layer
, or a Layer Group
.Add Mask
button either below the Layer Stack
or in the main toolbar. From the popup menu, choose Mesh Mask Painting
if it is in your favorites. If it is not in your favorites, choose Pick from library...
to locate it using the Resource Picker panel.Layer Stack
and provide an element or an image with grayscale information under the Output
section below at the bottom of the Layer Channels
panel.Paint Projector
in the Viewport
toolbar. As your brush hovers over the asset in the Viewport
, an overlay will appear displaying the output image provided.Viewport
camera to position portions of the overlaid image over portions of the mesh.Use the
Projection Rotation
button in theViewport
toolbar, to rotate the projection overlay.
To learn more about InstaMAT's collection of procedural masks, please read our dedicated article on masks.