Asset Texturing projects provide an artist-friendly layer-based approach to creating textures for your assets. Layering is procedural and non-destructive, which means that if you change your asset it will not break your texturing. This allows for the creation of a project that can texture an entire class of assets while using the intuitive and fine-tuned experience of InstaMAT's layering UI.
Learn how to start texturing your assets with the powerful and procedural capabilities of InstaMAT's layering UI:
- Layering Interface: Discover and learn the interface elements that make up InstaMAT's Layering UI.
- Creating Your First Asset Texturing Project: Learn how to quickly get up and running with InstaMAT's Layering by creating your first project with this step-by step guide.
- Layer Types: Learn about the different layer types that provide multiple approaches to texturing an asset.
- Masks: Uncover how to take advantage of intelligent masks that determine where a layer appears on an asset.
- Decals: Read how to project materials and images onto the surface of your asset with dynamic decals.
- Generators: Learn how to add microdetails to layers with procedural generators.
- Filters: Discover how to adjust the individual channels of a layer with non-destructive filters.
- Effects: Learn how to perform powerful adjustments to a layer's multiple channels simultaneously with procedural effects.
Unlock immense creative freedom with InstaMAT's GPU-powered procedural painting engine:
InstaMAT's Asset Texturing projects bring procedural capabilities to a layer-based approach. Learn how to take advantage of these capabilities with the following articles:
Discover industry-redefining workflows that take advantage of InstaMAT’s layering capabilities:
- Multi-Material (Unified) Asset Texturing Projects: Learn how InsatMAT can apply the UDIM workflow to assets that are configured for a multimaterial workflow.
- UDIM Asset Texturing Projects: Learn how to set up Asset Texturing projects so that they can take advantage of the powerful UDIM workflow. Article coming soon!