 By default, the
 By default, the Transform node will tile the input image when used for translation and scaling. To prevent this, we can adjust the node’s Sampling settings. Setting the Horizontal or Vertical sampling modes to Clamped or Clamped Border will prevent tiling.
The following is an overview of the Horizontal and Vertical sampling options for the Transform node:

Perfect tiling across multiple image tiles with
Repeatwill only work if the scale value is to the power of 1/2 (ex: 0.5 or 0.25). For seamless tiling across multiple image tiles, use theSafe Transformnode or set theTransformnode’sModeparameter toSafe Transform.


Using
Clamped Bordercan be particularly useful when there is a need for a clear, consistent edge around the image, whileClampedis more about seamlessly extending the texture without adding a visible border.